@startuml
sprite $lemon_o [48x48/16] {
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000000BFFFFFFFFFFFFFFFFFFFFFFF920000000000000000
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000000001310000000013432100000000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
}


!define FA_LEMON_O(_alias) ENTITY(rectangle,black,lemon_o,_alias,FA LEMON_O)
!define FA_LEMON_O(_alias, _label) ENTITY(rectangle,black,lemon_o,_label, _alias,FA LEMON_O)
!define FA_LEMON_O(_alias, _label, _shape) ENTITY(_shape,black,lemon_o,_label, _alias,FA LEMON_O)
!define FA_LEMON_O(_alias, _label, _shape, _color) ENTITY(_shape,_color,lemon_o,_label, _alias,FA LEMON_O)
skinparam folderBackgroundColor<<FA LEMON_O>> White
@enduml